Tomodachi Life Japanese

Operation Tomodachi was a United States Armed Forces assistance operation to support Japan in disaster relief following the 2011 Tōhoku earthquake and tsunami. The operation took place from 12 March to 4 May 2011; involved 24,000 U.S. Servicemembers, 189 aircraft, 24.

We have upgraded to the latest version of MediaWiki and now support TLS1.2 and transcoding!
Please contact us via Discord or Twitter if you experience any problems.
Tomodachi Life

Also known as: Tomodachi Collection: Shin Seikatsu (JP), Chingu Moa Apart (KR)
Developer: Nintendo SPD
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: April 18, 2013
Released in US: June 6, 2014
Released in EU: June 6, 2014
Released in AU: June 7, 2014
Released in KR: July 17, 2014

This game has unused graphics.
This game has unused models.
This game has unused music.
This game has unused text.
This game has regional differences.
This game has revisional differences.

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Tomodachi Life is the quirky sequel to Nintendo's already weird take on the life simulation genre.

While it received two spiritual successors in the form of Miitomo and Miitopia, we still haven't gotten any news of another sequel on the Nintendo Switch.

  • 2Unused Text
  • 3Unused Music
  • 4Unused Models
  • 5Unused Graphics

Sub-Pages

Regional Differences
Localization can be a lengthy job.
School

Unused Text

Enka Lyrics

Located in message/Song/Song_xx_LZ.bin/ArcBase (replace xx with EU_English or US_English depending of your version of the game) are lyrics for the Enka song, which was removed from all International releases of the game. It's unknown if there were ever any plans to localize the song for a broader audience or if these are placeholders.

Japanese (used)US_EnglishEU_English
ふられ わかれてReject and say goodbyeEU_English
あまざらし のIt's left out in rain
おもいでCan you
どなたかdo it that
けして くださいdelete my memory
やきついた あなたYou are branded on my heart
あなた の かげYour dear feature
なげたThe ring
ゆびわ とわ に きゆwhich I threw never returns
あめ のIn the rain
くいなばしKu i na ba shi

Unused Music

Enka

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Rip the sequences. As of the time of writing, there are no tools capable of ripping .b*seq files.

Located in sound/clone_sound.bcsar are the music sequences for the Enka song, which is exclusive to the Japanese version of the game. They're called BGM_SONG_ENKA_CLICK.bcseq and BGM_SONG_ENKA.bcseq.

Unused Models

TestCube

Located in model/sample_TestCube_LZ.bin is... How surprising, an untextured cube! Likely a leftover example from the SDK.

offscreen

In model/sample_DebugTextureRender_LZ.bin, this flat model with a weird texture applied over it can be found. Likely also from the SDK.

  • TestCube

  • offscreen

Unused Graphics

image256

image256

An image of a line, used by sample_DebugTextureRender_LZ.bin.





Internal Project Name

The game's internal project name is 'clone', according to the sound/clone_sound.bcsar archive and many of the sound files contained within.

Revision Differences

Please elaborate.
Having more detail is always a good thing.
Specifically: What was changed between versions 1.0 and 1.1?
To do:
Document the demo versions.

Version 1.1 was released as a day-one patch for the US and EU versions.

Tomodachi Life Emulator

The Europe-exclusive version 2.0 ‒ released October 16, 2015 ‒ added the option to play the game in Dutch.

(Source: https://en-americas-support.nintendo.com/app/answers/detail/a_id/8178/~/how-to-update-tomodachi-life , https://www.perfectly-nintendo.com/tomodachi-life-new-update-available-ver-2-0-item-distribution-extended/)


The Tomodachi series
Nintendo DSTomodachi Collection
Nintendo 3DSTomodachi Life
Related Games
Nintendo 3DSMiitopia
iOS/AndroidMiitomo
Retrieved from 'https://tcrf.net/index.php?title=Tomodachi_Life&oldid=739615'
Tomodachi Life
Developer(s)Nintendo SPD
Publisher(s)Nintendo
Director(s)Noriyuki Sato
Ryutaro Takahashi
Eisaku Nakae
Producer(s)Yoshio Sakamoto
Composer(s)Daisuke Matsuoka
Asuka Ito
Platform(s)Nintendo 3DS
Release
  • JP: April 18, 2013
  • NA: June 6, 2014
  • EU: June 6, 2014
  • AU: June 7, 2014
  • ROK: July 17, 2014
Genre(s)Life simulation
Mode(s)Single-player

Tomodachi Life[a] is a life simulationvideo game developed by Nintendo SPD and published by Nintendo for the Nintendo 3DS. The game, which is a direct sequel to the Japan-exclusive Nintendo DS title Tomodachi Collection, was released in Japan in April 2013, June 2014 worldwide and July 2014 in South Korea. The game received positive reviews and good sales records. Many reviewers praised the gameplay but criticised the minigames. Its name means Friend Life.

Gameplay[edit]

The game begins with the player naming their island and creating or importing their personal Mii, who is referred to as the player's 'look-alike' and lives in an apartment building. The building holds up to 100 Miis. (or more depending on the date of the release of your copy)

The player visits a married couple's house, where they can be seen playing with their baby.

The player can import Miis from the system's Mii Maker, other devices or QR codes or create them from scratch using the 3DS's camera or the in-game Mii Maker. The Miis are voiced by a text-to-speech software and have unique personalities. Miis can then perform various actions, such as eating, trying on different outfits, falling in love with each other, and engaging in many leisure activities. As more Miis are added to the island, many strange and curious interactions can occur between them, such as friendship, romance, rivalry, romantic relationships and families. As the game goes by, the player unlocks more stores, clothes, food, and places for the Miis to play. They can even unlock a port, where they can give and 'trade' goods with other islands.

Development[edit]

In May 2014, a playable demo of the game was distributed to Platinum members of Club Nintendo in North America, the data of which could be transferred to the final version to unlock a bonus in-game item.[1] The game is bundled with two Nintendo eShop download codes for a 'Welcome version' demo, which can be given to friends.[2] A slightly different demo version was later publicly released for download via the Nintendo eShop. This version does not unlock any features in the full game.

Following the announcement of a worldwide release, controversy arose concerning the impossibility of same-sex relationships. Nintendo stated, 'The ability for same-sex relationships to occur in the game was not part of the original game that launched in Japan, and that game is made up of the same code that was used to localise it for other regions outside Japan.' [3] In May 2013, it was widely reported that a bug in the original Japanese version of the game, which enabled same-sex relationships, was patched by Nintendo.[4] This was refuted by Nintendo in a statement made April 2014, explaining that same-sex relationships were never possible, and that the patch in fact fixed a different issue.[5] Despite various campaigns from users, Nintendo stated that it would not be possible to add same-sex relationships to the game, as they 'never intended to make any form of social commentary with the launch of the game',[6] and because it would require significant development alterations which would not be able to be released as a post-game patch. The company later apologised and stated that if they were to create a third game in the series they would 'strive to design a gameplay experience from the ground up that is more inclusive, and better represents all players.'[7]

Reception[edit]

Japanese

Tomodachi Life has received positive reviews. It holds an average of 72% and 71/100 on review aggregate sites GameRankings and Metacritic, respectively.[8][9][10]IGN gave the game a score of 8.4, calling it 'a surprisingly funny and rewarding experience.'[11]Polygon gave Tomodachi Life a 7.5 out of 10, praising its likeability despite certain aspects being repetitive.[12]GamesRadar gave the game 4 out of 5 stars, praising its weird humor and relaxing gameplay, whilst criticising the minigames for being too simple.[13]GameTrailers gave the game a score of 6.0, stating 'the pervasive sense of quirkiness in Tomodachi Life works, but can’t sustain the entire game.'[14] The game has received criticism for not enabling relationships between Mii characters of the same sex; Nintendo of America later apologized for failing to include same-sex relationships in Tomodachi Life, stating that it wasn't possible for NoA to change the game's design, or for Nintendo to change this aspect in a post-ship patch. It also noted that 'if we create a next installment in the Tomodachi series, we will strive to design a game-play experience from the ground up that is more inclusive, and better represents all players.'[15][16]

Tomodachi Life was the best seller in the Japanese video game market during the week of its release, selling about 404,858 units.[17] By September 2014, its global sales reached 3.12 million units.[18] As of December 31, 2019, Nintendo has sold 6.55 million units of the game worldwide,[19] making it one of the top 10 best selling games on the 3DS.

Legacy[edit]

A stage based on Tomodachi Life appears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate.[20]Miitomo, a social networkingmobile app for iOS and Android devices, was released in March 2016. The app was created by the same core team who developed Tomodachi Life, and features very similar ideas. In 2016, a similar game involving Miis, Miitopia, was released in Japan.[21] It was released worldwide the following year.

Notes[edit]

Tomodachi Life Japanese Version

  1. ^Known in Japan as Tomodachi Collection: New Life (Japanese: トモダチコレクション 新生活, Hepburn: Tomodachi Korekushon: Shin Seikatsu)

References[edit]

Tomodachi Life Sequel

  1. ^'Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members - 3DS News @ Nintendo Life'. Nintendolife.com. Retrieved May 21, 2014.
  2. ^MacDonald, Keza (May 21, 2014). 'Tomodachi Life Comes With 2 Free Demos to Give to Friends'. Kotaku UK. Retrieved May 21, 2014.
  3. ^'Nintendo resists #Miiquality campaign to let Tomodachi Life gamers play gayk=Guardian News'. Associated Press. May 7, 2014.
  4. ^Ashcraft, Brian (May 8, 2013). 'Rumor: Bug Makes Gay Marriage Possible in Nintendo Game [Update]'. Kotaku.com. Retrieved June 12, 2014.
  5. ^Parfitt, Ben (April 10, 2014). 'VIDEO: Nintendo to give Tomodachi Life a shot in the West | Games industry news | MCV'. MCV. Retrieved June 7, 2018.
  6. ^lang, Derrik (May 7, 2014). 'Nintendo Says No to Virtual Equality in Life Game'. Associated Press. Abcnews.go.com. Archived from the original on May 12, 2014. Retrieved May 21, 2014.
  7. ^'We are committed to fun and entertainment for everyone - Nintendo Official Site'. Nintendo.com. May 9, 2014. Retrieved May 10, 2014.
  8. ^'Tomodachi Life for 3DS'. GameRankings. CBS Interactive. Retrieved February 8, 2017.
  9. ^'Tomodachi Life for 3DS Reviews'. Metacritic. CBS Interactive. Retrieved June 8, 2014.
  10. ^'Nintendo Apologizes For Not Putting Gay Marriage In Tomodachi Life'. Kotaku. Kotaku. Retrieved June 8, 2014.
  11. ^Otero, Jose (June 6, 2014). 'Tomodachi Life Review'. IGN. Retrieved June 8, 2014.
  12. ^McElroy, Griffin (June 6, 2014). 'Tomodachi Life review: semi charmed'. Polygon. Retrieved June 6, 2014.
  13. ^Gilbert, Herbert (June 6, 2014). 'Tomodachi Life review'. GamesRadar. Retrieved June 8, 2014.
  14. ^Moore, ben (June 6, 2014). 'Tomodachi Life - Review'. GameTrailers. Retrieved June 8, 2014.
  15. ^'Nintendo Apologizes For Omitting Gay Marriage From 'Tomodachi Life''. NBC News.
  16. ^Jason Schreier. 'Nintendo Apologizes For Not Putting Gay Marriage In Tomodachi Life'. Kotaku. Gawker Media.
  17. ^'This Week in Sales: Tomodachi Collection Sees Big Launch Sales'. Siliconera. April 24, 2013. Retrieved February 2, 2014.
  18. ^'Supplementary Information about Earnings Release'(PDF). Nintendo. October 30, 2014. Retrieved November 29, 2014.
  19. ^'Top Selling Title Sales Units - Nintendo 3DS Software'. Nintendo. December 31, 2019. Retrieved January 30, 2020.
  20. ^'Tomodachi Collection: New Life stage'. IGN. March 14, 2014. Retrieved March 30, 2014.
  21. ^Otero, Jose. '5 Things We Learned About Miitomo and Nintendo's Digital Future'. IGN. Retrieved 1 April 2016.

Tomodachi Life Japanese Qr Codes

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Tomodachi_Life&oldid=947370283'